Portal Center
Additive Master Material에 Depth Fade 추가

Emitter 추가 (SimpleSpriteBurst)
NS_Portal - CenterRotatingParticlesSmall
Properties
GPU, Fixed
Emitter Update
Emitter State
Infinite
Spawn Rate
Value : 3000
Particle Spawn
Initialize Particle
Size 0.3 ~ 0.7
Color Blue, Value 10.0
Shape Location
Box / Plane
Mode : Plane
Plane Size : 20, 20
Rotation Mode : Axis Angle
Rotation Axis Y : 1.0
Particle Update
Scale Sprite Size

Vortex Velocity (-> Vortex Force와 Solve Forces and Velocity로 대체됨)
Vortex Force
Vortex Force Amount Min :1000, Max : 3000
Vortext Axis Y : 2
Vortext Axis Coordinate : Local
Scale Velocity
Curl Noise Force
Noise Strength 50.0 ~ 80.0
Noise Frequency 80.0
Pan Noise Field Y : 1.0

Curl Noise Force 001
Noise Strength 900.0 ~ 2000.0

Point Attraction Force
Attraction Strength Min : -800.0, Max : 300 (-> 음수를 입력하면 밀어내는 힘을 적용)
Attraction Radius : 300.0

CenterRotatingParticlesSmall Emitter 복제
NS_Portal - CenterRotatingParticlesLarge
Particle Spawn
Initialize Particle
Size 0.8 ~ 1.0
Shape Location
Plane Size : 50, 50

NS_Portal - CenterRotatingPatternHorizontal
Material Instance (Additive) 추가하여 텍스처 적용

새 이미터 추가 (Simple Sprite Burst)
Render
Mesh Renderer
Meshs : Plane
✓ Enable Material Overrides
제작한 머티리얼 적용
Emitter Update
Emitter State
Infinite
Particle Spawn
Initialize Particle
Color Blue, Value 10.0
Mesh Scale Mode : Uniform
Mesh Uniform Scale : 3.0

Particle Update
Scale Color 삭제
Update Mesh Orientation
Rotation Vector Y : 1.0
Rotation Rate : 0.5


Emitter 복제
NS_Portal - CenterRotatingPatternVertical
Particle Spawn
Initial Mesh Orientation
Mesh Orientation Mode : Orient to Vector
Orientation Vector Z : 1.0



NS_Portal - CenterRotateFireSmall
이전에 제작한 PanDistortion 머티리얼 인스턴스 제작


새 Emitter 추가 (Simple Sprite Burst)
Render
Mesh Renderer
Meshs : Plane
✓ Enable Material Overrides
제작한 머티리얼 인스턴스 적용
Emitter Update
Emitter State
Infinite
Particle Spawn
Initialize Particle
Color Blue, Value 5
Mesh Scale Mode : Uniform
Mesh Scale Scale : 3.3

텍스처의 모서리를 안보이도록 마스터 머티리얼 수정



Emitter Update
Emitter State
Loop Duration 5.0
Spawn Burst Instantaneous 삭제
Spawn Rate
Spawn Rate 2.0 ~ 5.0
Particle Update
Scale Mesh Size

Update Mesh Orientation
Rotation Vector Y : 1
Rotation Rate 0.1 ~ 0.3
Emitter 복사
NS_Portal - CenterRotateFireBig
Particle Update
Spawn Rate
Spawn Rate 4.0 ~ 8.0
Particle Spawn
Initialize Particle
Color Blue, Alpha 0.2, Value 5.0
Add Velocity
Velocity Mode : From Point
Velocity Speed : 200.0
Particle Update
Update Mesh Orientation
Rotation Vector Y : 1
Rotation Rate 0.05 ~ 0.1

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