Landscape + Editing

Create PCG


Surface Sampler - ✓ Debug

Drag PCG to Level and check + edit scale


Static Mesh Spawner


Surface Sampler - ✕ Debug

PCG - Instance - Parameteres

New Property -> Static Mesh (Object Reference)

Single -> Array

Change parameters’ name, add static meshs

Static Mesh Spawner - Mesh Selector
Mesh Selector : Type PCGMeshSelectorByAttribute
Attribute Name : Parameter Name


Density Filter
: 밀도 조절



Add Actor - Volumes - Blocking Volume

Brush Settings - Brush Shape 형태 변경

Actor - Tags 추가

Get Actor Data



Source - Difference = Result / Out

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