Landscape + Editing
Create PCG
Surface Sampler - ✓ Debug
Drag PCG to Level and check + edit scale
Static Mesh Spawner
Surface Sampler - ✕ Debug
PCG - Instance - Parameteres
New Property -> Static Mesh (Object Reference)
Single -> Array
Change parameters’ name, add static meshs
Static Mesh Spawner - Mesh Selector
Mesh Selector : Type PCGMeshSelectorByAttribute
Attribute Name : Parameter Name
Density Filter
: 밀도 조절
Add Actor - Volumes - Blocking Volume
Brush Settings - Brush Shape 형태 변경
Actor - Tags 추가
Get Actor Data
Source - Difference = Result / Out
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